Over and over again, the disembodied hand moves the lever that obviously spells doom for the sheep/fish/damsel, and you find yourself thinking, “Move! Let me do it.” It’s almost if it’s by design. ![]() The wrong switch gets tripped and the lava falls on the fish, or the toxic sludge drenches the homeowner or whatever. And they invariably show you how to do it wrong. ![]() There are gates, there’s something you want and something you don’t want, and your job is to manipulate the gates to avoid disaster.Īnother thing that these games all have in common is an animated demonstration of how to manipulate the controls. There are tons of games like this out there, each of which asks you to manipulate a series of gates so that your nemo-fish escapes a shark, your adventurer gets the gold, your sheep escape the terminator-like advance of a combine harvester, or whatever. There is a game called Homescapes whose ads subject you to an endless loop of an animated hand attempting -and failing- over and over, to solve a simple logic problem.
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